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* Hpattl! Delphi Unit                                                         *
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Unit alias:       HueAPI
Name:             Hpattl! Application Programming Interface
Version:          4.42
Requires:         Delphi 2.0/3.0/4.0
Files:            ImageButton.pas, ImageButton.dcr, ImageButton.txt
Last revised:     Jan 7th, 1999
Notes:            FreeWare!
Updates under:	  www.neveprise-inc.de
Mail to:	  mail@neveprise-inc.de

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* HueAPI Copyright 1997-'99 by Neveprise Inc., SD                             *
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1. Description
2. How to install
3. Working with HueAPI
4. Disclaimer






1. Description
================================================================================

HueAPI is a unit containing often used services in a simplified form. This con-
tains string handling, system information and settings, conversion routines,
effects etc. over to video capture functions.

NOTE: HueAPI is quite a bit older, so this unit is provided for backwards
compatibility for existing apps. So, if you want to start with new projects,
it is recommended to use HueAPI2 using advanced coding and beeing less buggy
between different OS versions.
However, beeing a fresh unit, HueAPI2 contains less functions, but is con-
stantly updated. HueAPI2 additionally supports www and ftp functions.

2. How to install
================================================================================

Shall be very simple:

First, copy the file "HueAPI.pas" into a special folder, e.g. "C:\Data\Delphi
Progs\Components".
If you haven't already, start your Delphi IDE and select "Components|Install
components". In the dialog displayed, select wether "Into existing package"
(recommended) or "Into new package" (if so, type in a new package filename and
-folder). Click the upper button labeled "Browse" and select the BlinkLabel
file in the location you copied it to.
When done, click "Ok" and let Delphi compile the whole package in the next
dialog. Close this window and HueAPI should have been installed.


3. Working with HueAPI
================================================================================

Basicly, HueAPI is simply added to the "uses" clause at the top of your unit
files. Then - during programming - you simply use functions or procedures
contained in HueAPI, just as with other functions.
Cos beeing very large, supported functions are NOT discussed in this textfile.
Please consult the top of the HueAPI.pas file. There you will see all the
functions listed by cathegory. Have fun!


4. Disclaimer
================================================================================

This component is freeware, meaning you can freely use and redistribute this code.
If you do so, please do only copy the original .zip file. If you perform any
modifications to code or documentation, please make a clear note into dis document!

Cos HueAPI is freeware, the author

a) claims that dis ware is "as is" and that there is NO guarantee that it will
work correctly, as it was intended to work.

b) is NOT responsible for ANY direct or indirect damages dis software may cause.

Notice that Neveprise takes great care with it's products, so any bad malfunction
is very unlikely.

							Blazko, March 13th, 1999

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