These are the Delphi units available at the
moment. In principal, they do not introduce new possibilities to
you but should be seen as an encapsulation of the Win32 API. This
means those units provide an easier way of programming, cos you
do not have to programm that f***ing C++ style. For example if
you want to switch the resolution of the screen, you just have to
enter "SetScreenResH(1024,HiColor,srDynamic);" instead
of writing code that needs approx. two pages of the editor. Hope
you'll enjoy and use them! If you have ideas for new or better
ones or any bug reports, please contact me via
mail@neveprise-inc.de .
Name and diz |
last update |
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| HueAPI v4.42
Although the name of dis unit might tell
something other, it's capabilities are NOT limited to
graphic issues. It contains about 120 procedures and
functions for almost any task, as follows in the list.
|
Jan 7th 1999 |
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| HueAPI2 v5.23 Although the name of dis unit might tell
something other, it's capabilities are NOT limited to
graphic issues. It contains about 120 procedures and
functions for almost any task, as follows in the list.
|
July 3rd, 1999 |
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| Diseased.Engine
v0.21 This library is used by us for the developement of Simple Disease and contains some DirectX and FX tasks (Direct3D retained mode, DirectDraw and DirectSound only). These sources are on a very early stage, but maybe they will help other game developers out there! Here the single units:
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July 19th, 1999 |
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| Requires
Erik Unger's DirectX conversion: |
These are the Delphi components available at
the moment. They consist of visual ones (such as an RTF control)
and of virtual ones, that are only visible in the IDE for greater
ease of developement. Hope you'll enjoy and use them! If you have
ideas for new or better ones or any bug reports, please contact
me via
mail@neveprise-inc.de .
Name and diz |
last update |
|
| Metric reminder v1.01
A component that is capable to store already all
metric properties of a form in your application. If you
close your app, it saves position, size and state of the
form and its client controls in a defined .ini file or
into a specified key in the registry. When using dis
component, you do not have to implement those routines
into your project each time, if it shall have those
capabilities. Requires
HueAPI! |
Dec 1st 1998 |
|
| ZLibPOD
v3.66 ...makes use of the ZLib compress unit. With dis
component you can create, read and write into user-defined
data files. Those files can contain a large number of
files like an archive (like ARJ or Zip). ZLibPOD thus
enables you to create own files with multiple data in it
and offers an easy interface to handle files, strings,
graphics or streams directly. When stored into a file,
you can specify whether if and on which level the data
shall be compressed. This component requires ZLib -
delivered on your Delphi CD (ver 3 & 4) - to be
installed into the IDE. Requires HueAPI2! |
July 28th 1999 |
|
| BlinkyLabel v2.02
TBlinkyLabel is closely derived from TLabel, but
with the ability to blink in two kinds. In the default
case, it just toggles on or off in a specified interval.
The other way is to tell BlinkyLabel a second color to
switch two back and forth. |
March 13th 1999 |
|
| Image button v1.10
A non-GDI
button allowing you to set two images for up and down
states, so you can use dis button in environments where a
Windows look is not wanted. En plus, it provides all
methods and properties as TImage (e.g. transparency,
stretching etc.). |
Dec 7th 1998 |
|
| Advanced Image
Button Derived from
TImageButton (see above), this one offers three different
states: up, down and focused. So you can provide a third
image showing that the button is captured by the mouse
pointer (such as TSpeedButton or TToolButton set to
"flat"). |
available soon |
|
| RichControl v1.22 RichControl is a visible component/control that
handles formatting in RichEdit98. So you do not have to
recreate such thing in your applications each time that
make use of richedits. It lets the user easily set font's
name, size, style, alignment, numbering and color, en
plus it offers customizable presets for font formatting
like common in HTML editors or office products. |
April 25th, 1999 |
|
| TempStorage
v2.03 TempStorage is very similar to ZLibPOD, but does not compress and save its data - it is just a container for temporary data, such as strings, integer, booleans, TStrings, bitmaps and streams for any other data. |
June 11th, 1999 |


